KT Rolster break the quarterfinals curse and remain the only undefeated team at Worlds
There was no contest. KT Rolster crushed CTBC Flying Oyster 3-0, with a clear gap in level between the two teams. Initially seen as one of the most open quarterfinals, KT Rolster delivered a dominant and convincing performance across the board. In skirmishes, lanes, and teamfights, CFO were outclassed by the LCK’s third seed. KT remain undefeated in the tournament, while the LCP’s last hope exits with heads down, disappointed by their inability to play their own game.
Sheep Esports compiled ratings from its editorial team to present an average reflective of the collective view on the performances throughout the three games of the series.
KT Rolster: 8
There were doubts about KT Rolster’s level and whether they could actually deliver once in the knockout stage — that question has now been answered. Even if the opposition wasn’t the toughest, the semifinal ticket is secured. KT looked sharp today: three games, three wins, both on blue and red side, with early game comps and scaling drafts alike. They’ve proven they can perform at a very high level. Their run hasn’t been the most challenging so far, and CFO didn’t offer much resistance either, but the real test will come next Saturday against Gen.G.
PerfecT: 8
In the LCK, Lee "PerfecT" Seung-min was known as a somewhat shaky toplaner who could lose several games even against teams rated below KT Rolster. Yet at these Worlds, he seems truly locked in. Today, against both Hsu "Rest" Shih-Chieh and Shen "Driver" Tsung-Hua, the South Korean toplaner stood out. His first game on Rumble was excellent, with perfectly executed Equalizers. In Game 2 on Renekton, his flanks were spot-on, and in the third, he finished 1/1/14 on Sion — nearly unkillable and providing a flawless frontline for KT’s composition.
Cuzz: 9
Moon "Cuzz" Woo-chan was our highest-rated player of the series alongside his support and also takes home the Most Valuable Player award. In Game 1, CFO banned three midlane champions on red side, leaving a first-pick Wukong open for Cuzz, who didn’t hesitate. He finished 9/1/10, clutching multiple fights. Game 2 went smoothly as well, with Jarvan IV synergizing perfectly with his midlaner’s Orianna. Game 3 started a bit shaky — Viego can be tricky to snowball — but it ended perfectly for both him and KT, finishing 9/1/8. With this, the Korean jungler reaches the semifinals of Worlds for the first time in his career.
Bdd: 8
Gwak "Bdd" Bo-seong continues his stellar momentum from the LCK Summer Split and is without question one of the best midlaners in the world right now. In Game 1, after having three champions banned, he picked Taliyah and delivered a strong performance. In Game 2, CFO took the contested Azir, Bdd answered with a masterful Orianna, finishing 6/0/15 with 100% kill participation. He closed out the series on his signature pick, Zoe, with a dazzling 6/1/13, completely sealing the BO. Across the series, his cumulative KDA was 16/2/41, keeping him at the top of these Worlds and reaching the semifinals for the second time in his career — a well-deserved reward for the emperor of the midlane.
Deokdam: 7.5
Seo "deokdam" Dae-gil had slightly less to do than his teammates mentioned earlier, but was just as effective. The AD Carry’s main task today was to hold his lane against Chiu "Doggo" Tzu-Chuan, and he did it very well, neutralizing one of CFO’s key advantages. In Game 1 on Ezreal, not every Mystic Shot landed, but the poke was enough to weaken CFO before fights. In Game 2, playing Sivir for scaling, they secured the win in just 24 minutes. The same happened in Game 3 on Ziggs, where he constantly poked CFO alongside his midlaner’s Zoe, making life impossible for the opponents. Tasked with holding the botlane, Deokdam and KT did far more than that.
Peter: 9
The player who was our main contender alongside Cuzz for today’s MVP, Jeong "Peter" Yoon-su, was exceptional in his very first international BO5. Competing outside South Korea for the first time, the young support was flawless. In Game 1 on Braum, he showed monstrous aggression, often surviving on extremely low HP to make plays few would have believed. In Game 2 on Nautilus, his performance was equally impressive, landing every engage and constantly initiating fights, giving KT a reliable and nearly unkillable frontline that secured the win. Finally, in Game 3 on Alistar — widely considered his best champion — he may have overextended a few times, accounting for half of his team’s deaths, but the engages were worth it. For his first international appearance, Peter reaches Worlds semifinals.
CTBC Flying Oyster: 3
The Pearl of the Pacific has shattered. Despite carrying the hopes of an entire region, CTBC Flying Oyster fell short on the biggest stage, bringing their historic year to an abrupt halt. Every player hit a wall in what was their toughest series of the season. The team fell short in showing anything particularly unique, with no standout picks or evident strategic plans, suggesting their preparation remained fairly standard heading into the match. Without Draven, Akali, or Sion, CFO stuck to the meta without ever standing out, bowing out of the tournament in three games and leaving the impression that they never truly played to their full potential.
Rest: 4
Driver only played one game, the opener on Ornn, where the entire team was overwhelmed. His performance alone can’t really be rated. Actually, Rest had the same treatment when appearing in Game 2 on K'Sante. Playing tanks makes it hard to leave a mark when the rest of the map is collapsing. His Game 3 on Rek’Sai further highlighted how limited the champion can be as a frontline when there’s no carry behind to provide damage, especially against threats like Viego and Zoe. He nevertheless tried on several occasions to spark a comeback always using his flash forward to try and tradekill. He played as well as he could, and in a Worlds meta that heavily favors tankiness, it’s hard to place much blame on the toplaner.
JunJia: 3.5
Yu “JunJia” Chun-chia, usually a true artist in CFO’s jungle, found himself outmatched this time. With high expectations as the team’s most experienced player, his rating understandably suffers. He missed several key plays and never managed to make an impact—neither on objectives nor in fights. It was only in Game 3, on Skarner, that he showed a few solid plays and managed to disrupt his opponents. Overall, though, particularly in the first two games of the series, he was completely outpaced by Cuzz, who had far greater impact across the map—and especially around midlane. This was also reflected in the very few objectives CFO managed to secure throughout the series.
HongQ: 3
Tsai “HongQ” Ming-Hong struggled with his youth and inexperience, underperforming heavily today. After a completely invisible Game 1 on Aurora—despite counterpicking and banning three of Bdd’s midlaners—he became one of the main reasons for his team’s downfall in the following games. Going 0/7/1 on Azir and 3/8/5 on Hwei, he was repeatedly punished in lane. He died to numerous ganks from Peter and Cuzz early on and never found a single mechanical outplay. The expectations placed on him ended up backfiring harshly.
Doggo: 5
The loss isn’t directly on Doggo, but he was completely overshadowed. He gave everything he had—on Kai’Sa in Game 2, and even on Corki in Game 1—but was weighed down by his collapsing midlane, jungle, and support. He was never given a lane-dominant pick or an early-game carry setup. Even in Game 3, on Caitlyn, he was paired with a roaming Bard and faced an untouchable Ziggs. He remained one of the only players capable of dealing consistent damage in fights, but as the lone carry not drowning in the early game, he never had the space to truly shine.
Kaiwing: 3.5
Ling “Kaiwing” Kai Wing was completely outclassed by his counterpart and looked lost around the map. It was arguably his worst best-of series in the most important match of the year for CFO. Despite his 28 years of experience, Kaiwing seemingly crumbled under pressure. Always late to rotations, never the one to initiate, he choked multiple crucial plays and couldn’t compare in map impact to Peter on the other side. Placed on an ineffective Nami in Game 1, unable to even set up vision around objectives, he was moved to Rakan in Game 2 but remained invisible, lagging behind on roam timings. Finally, given his signature Bard in Game 3, even then, he couldn’t show any clutch move or amazing play to help the team turn things around, or his rating to go further up.
Header Photo Credit: Colin Young-Wolff/Riot Games







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