05.07.26 - 10:15 AM05.07.2026 - 10:15 AM·2m2 minute(s) read·
By Tanmayand others
Sources: SkRossi and Lightningfast will be part of India's VALORANT for Esports Nations Cup
The roster of the Indian team on VALORANT has been assembled with, notably, two former VCT Pacific players from Global Esports.
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Five players and a sub are already selected
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India has finalized the selection of players who will represent the country at the Esports Nations Cup in VALORANT. Seven players, including two substitutes, have been chosen to form the roster, sources tell Sheep Esports. The team will be led by Abhishek âGodspeedxDâ Bajaj, who will serve as Head Coach. Among the selected players are two former VCT Pacific competitors who previously played for Global Esports: Ganesh âSkRossiâ Gangadhar and Abhirup âLightningfastâ Choudhury.
Both players competed in the VCT between 2023 and 2024 with the indian organization before transitioning to the VCL South Asia. According to sources, the remainder of the roster is expected to include five additional players, including two substitutes who has yet to be decided. The lineup is set to feature Venkatesh âvenkaâ Sharma, Shravana "Techno" Sahoo and Aman âHoaxâ Yadav from Revenant XSpark, as well as Sagnik âhellffâ Roy, Lightningfastâs teammate at Gods Reign and Norbu âkaram1Lâ Tsering.
The team will likely have to go through the regional qualifier, where they will face other national squads from regions also represented in the VCT.
All information about the ENC 2026
Scheduled from November 2 to 29 for its inaugural edition in Riyadh, the capital of Saudi Arabia, the nation-based competition, set to be the largest in esports history, is expected to bring together thousands of players from around a hundred countries, competing across nearly 16 titles. Alongside the VALORANT tournament, which will take place from November 8 to 15, national team competitions will also be held in Counter-Strike, Rocket League, and Rainbow Six Siege. For Riot Gamesâ FPS, around 32 teams, each representing a nation, will compete on site.
Before that, participants must first be determined. The Esports Foundation, which oversees both the ENC and the Esports World Cup, has decided that 16 of the 32 teams will qualify directly for the main event based on their representativesâ results within Riot Gamesâ official circuits. The remaining teams will have to go through one of seven regional qualifiers, each granting two spots. The final two slots are expected to be distributed as wildcards by the ENC, likely at the discretion of the event organizer.

