23.03.26 - 10:3023.03.2026 - 10:30Ā·10m10 Minuten LesezeitĀ·
Von Armand Luque
Tolkin: "We want G2 NORD to continue for many years"
After qualifying for the EMEA Masters playoffs, Tolkin, president of G2 NORD and content creator, sat down to discuss the state of his region and the ERLs.
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"I want Shelfie to go to the LEC. I donāt want him to stay forever. The same goes for players like Toasty, Markoon, Rin, and Tockimo. Because of that, itās always a bit difficult to build long-term attention when your strongest players typically leave after a year,"
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After topping their group and successfully rooting out from the EMEA Masters, have advanced to the playoffs, with now standing in their way in the first round. Even more noteworthy, the Prime League has successfully qualified all four of its teams to this stage, a first in its history. Amid this rise, Sheep Esports sat down with team president and influencer Niklot "Tolkin" Stüber to discuss the state of the ERLs, the changes he would like to see, and the future of German League of Legends.
The Prime League has seen quite a resurgence this year. What factors contributed to the German ERLās resurgence this year?
Niklot "Tolkin" Stüber: āThis year, there are lots of German āGOATsā coming back to the sceneālots of ex-LEC players and veterans returning and forming teams.
Iām a bit biased since I started a project with G2 NORD. Our idea from the start was to kind of copy Caedrel (Marc Robert Lamont)ācreate a German team where Iām the coach and go full , but German style, like NNO (No Need Orga) with a big streamer team being broadcast all the time.
Interestingly, and really contested the German player pool in tryouts and tried to do something similar, which made the scene more compact. So we had to look for players from other regions and built a stronger team overall, especially after we got Nicolas Perez on board as our coach.
I also definitely feel that having an LEC-affiliated team like G2 NORD in the league gave it more attractivity in some ways. There was a surge of interest, with players and teams becoming more motivated, and brought in a lot more eyes, even in terms of more international viewers.
Despite strong performances, the Prime League is quite financially unstable, especially with Freaks4Uās bankruptcy. With uncertainty around its future, how do you feel about where the league is right now, and where itās headed?
Tolkin: Yeah. Freaks4U is bankrupt and has essentially disbanded. Now thereās a new organization, backed by German tech giants like Saturn and MediaMarkt, which is why we now have an offline production in Berlin. Thatās pretty cool, but itās definitely smaller. This new company is still led by many of the same people from Freaks4U, so itās not that different at least.
This season, it feels like thereās more regional interest in promoting the league than before. Germany has always struggled with local patriotism, partly because of its history, which makes it harder for fans to fully rally behind a national league. Thatās why teams like Spandau have tried to push a more regional identity. To go back to your question, itās definitely a worrying trend for esports overall, with leagues going bankrupt or undergoing major structural changes.
How do you feel about the German fanbase in LoL esports? Compared to French and Spanish communities, it feels less visible, especially with the disappearance of medias like Summonerās Inn. Why do you think that is?
Tolkin: If we only look at viewer numbers in Europe, especially English ones, the second-largest audience is usually German. Weāre just not as proud of our language or nationality as French or Spanish fans, so we donāt really rally around specific teams. Even back in the Summonerās Inn days, there was never really that one German LEC team which fans could rally behind. is technically German, but nobody sees them that wayātheyāre just a European team with a Berlin HQ.
Itās hard to build hype around German teams. , for example, is fun to watch, but people tune in for players like or , not because itās a German team. We also only have two German players in the LEC, so itās difficult to boost attention. Meanwhile, French and Spanish scenes just have an advantage in both marketing and competition, with more easily marketable teams and identities.
At , weāre trying to do more on the content side. Weāre planning a bootcamp later this month and want to do more to address the German audience. Weāll also be co-streaming more with my German players in the LEC so people can connect more with the Academy side of things.
How do you see your role as a streamer and content creator in supporting German esports? Do you actively think about how you present content and the impact you can have on growing the scene?
Tolkin: Iāve triedāespecially when the LEC arena was restructured and there were a lot of co-streamersāto bring in as many guests as possible. I really believe that the more people streaming or co-streaming, the better it is for everyone. In Germany, itās like the idea that the ācakeā just gets bigger for everyone.
Thatās why, over the past couple of years, Iāve had as many guests as possible, especially in person. Nowadays, I still put thought into what I choose to broadcast. Usually itās all of the LEC, plus the big Prime League matches, but the schedule makes it hard to cover everything consistently.
I also try to support smaller German pro playersāespecially those from my own environment like and āby raiding them and helping them build an audience. The idea is that they can grow a fanbase, and in turn attract more attention when they reach the LEC.
Germany is a large market with a strong economy and population, but thereās not as much content or fandom compared to its potential. The way to change that isnāt just at the org levelāitās about creating personalities people can connect with. It shouldnāt just be āIām a G2 NORD fan,ā but rather starting with players or creators you like, and then naturally following teams around them.
In a way, itās similar to how things used to be in the early days of pro play, when many players were streaming their own games. Weāre slowly moving back toward that kind of ecosystem.
Back in the day, it felt easier for players to build a name for themselves, but nowadays many players struggle to build a strong personal brand or visibility. Why do you think that is?
Tolkin: I believe too many players in the last couple of years havenāt really adapted. In Europe, thereās often this idea that weāre not working hard enough to match the Koreans, but weāre also not creative enough, and we donāt invest enough in content.
Why that is, Iām not entirely sureāthere should be time for it. Some teams do try, and some players stream a lot, but a big reason is just League of Legends fatigue. Itās not that League is dyingāitās more that there are too many leagues and too many games competing for attention. You canāt follow everything, and players also donāt always have the time or energy to stream on top of everything else.
Even as someone who co-streams a lot and follows multiple regions, my audience canāt keep up with everything eitherāLPL, LCK, LEC, Prime League, all at once. So when new players come in, they really have to stand out to get noticed.
The best way to do that is to be both skilled and entertaining. You need to be good at the game, but also have a personality that draws people in. And on top of that, you need an initial audienceāsomething that makes people interested in the first place.
Do you think League fatigue started because of structural changes like the three-split format, or are there broader reasons behind it?
Tolkin: I donāt think itās really League-specific. It feels more like a broader trend across entertainment. Many formats have already figured out what works, and now instead of focusing on quality, thereās a push toward quantity. You see major franchises being expanded or reworkedālike Harry Potter or Lord of the Ringsāand even in sports, there are more games than ever. In football, for example, thereās been criticism about players getting injured more often because of the increased number of matches.
So overall, itās a wider phenomenon where all forms of entertainment are producing more content to compete for peopleās attention.
Back in 2018ā2019, we had multiple leagues at the same timeāPremier Tour, Summonerās Inn League, and ESL Meisterschaft. There were big weekly matchups that people really cared about, like EURONICS against mousesports. But because there were so many games, individual matches didnāt always feel as meaningful anymoreāyou might beat a team one week and face them again the next.
So Iām not entirely sure if the three-split format itself is too much. I donāt think thatās the core issue. The fatigue comes more from the ecosystem around it. If the same co-streamers are covering every league, across every region, then the core esports audience ends up being overloaded. Itās not necessarily the leagues themselvesāitās the overall consumption of content that leads to fatigue.
Do you think the current ERL format works for viewership retention and building fan bases, given the competition from Tier 1 leagues? Or are broader changes needed?
Tolkin: Thatās a deep question. I can only answer on a surface level because I donāt know enough about other teamsā financial situations.
From my view, in terms of viewership retention, the German teams I follow at ERL levelālike BIG and G2 NORDāare doing great. Itās also good because weāre going far at EMEA Masters, and reaching playoffs is already a positive sign. But if you talk about broader changes, that includes teams who havenāt made EMEA Masters, the lower ones. For them, viewership isnāt as great at all. If you donāt have a fan base, itās difficult, and these days you only really build one if you have streamers attached to the project. For Eintracht Spandau, thatās HandOfBlood (Maximilian Knabe); for G2 NORD, itās me.
When it comes to broader changes, itās hard to say how you implement them. In the past, projects in regional esports were always born from passion. It wasnāt really meant to be a full-time financial career, but rather a stepping stone toward LEC. Now, though, many players in ERLsāand teams like āare former LEC players who dropped out and are now playing ERL as a full-time job.
So I think the scene is, in some ways, going back toward its origins, where younger players who are less dependent on finances are meant to take over. But thatās difficult, because there arenāt as many younger players left.
Do you feel like the professionalization of esports ended up hurting it more than it brought good changes, especially at the ERL level?
Tolkin: When the professionalization of esports came, it really felt like a gambleāit was maybe a 50-50 whether people would commit to it.
At the time, big German TV broadcasters wanted to enter esports and have professional studios and setups. Summonerās Inn built a studio that fit those needs, almost like a traditional TV production environment. But when the pandemic hit, that changed how people consumed content. Content creation became much more reaction-focused, and people started watching more casuallyāsometimes just watching videos with friends while being at homeārather than engaging with highly produced formats.
Because of that shift, the āgambleā didnāt really pay off. In that sense, professionalism did hurt League of Legends leagues and the content ecosystem to some extent, but it was hard to foresee at the time. I was just an employee casting games back then, not making decisions, but I could understand why organizations moved in that direction.
There were also attempts like ProSieben entering esports and even trying to build their own platform, Joyn, to compete with Twitch and bring streaming under a more traditional media model. They also worked with streamers and tried to professionalize that space, but it didnāt work out as intended. Overall, it really felt like a 50-50 situation back then.
What is your opinion on shifting ERLs toward a more grassroots model and introducing an LEC Second Division instead? You could have regional leagues serve as qualifiers for it.
Tolkin: I believe the best way to change ERLs would be to make them more international all the time, because thatās the easiest way to market them. A second division of LEC would basically mean the best French teams, German teams, Spanish teams, and Scandinavian teams facing each other constantly. Thatās just so easy to marketāitās like a constant EMEA Masters or Champions League, with always ongoing storylines and national interest.
Back when I started watching and playing esports as a teenager, I always felt the strength of esports was that you didnāt have to be in the same placeāyou could connect internationally through the internet, have friends from different countries, and still be part of the same scene.
But in practice, marketing has shown that purely international teams donāt really work as well. National identity still plays a big roleāteams rely on local sponsors, local co-streamers, and regional fanbases. So a second division made up of the top teams across regions, who are also full-time, would make sense to me. Meanwhile, other leagues would likely no longer be full-time, which is already a direction weāve seen in Germany. For example, the second division of Prime League used to have full-time contracts a few years ago, but thatās no longer the case.
Maybe with something like League Next in 2027, changes could help attract younger players. Thatās important, because without full-time employment, only younger players can realistically commit. When I started playing at a grassroots level, I was around 14 or 15 years old, and I wouldnāt have been able to do that if I had to pay rent back then. Going back to a grassroots model is quite difficult if the main player base is older.
Have you noticed a decline in younger talent coming into Prime League and less interest in esports overall in Germany?
Tolkin: I definitely think so. There are fewer people being interested. Back when we were in school, League of Legends was the hot gameāeveryone was talking about it. I havenāt been in school for years, but I imagine itās quite different now. Thatās not really specific to Germany; it feels like itās the same across Europe.
Thatās why I mentioned League Next as a hopeful idea. Maybe projects like that can change how people see the game or bring new players in, because the game itself is still the greatest game Iāve ever played. Many of us have dedicated a lot of time to it over the years, so a new hype wave would be great.
But to answer the question: yes, there is definitely a smaller younger talent pool. We still have some players coming upālike , a 22-year-old who I think has been doing well, and Shelfie, who is still a teenager. Itās interesting to see players like that, and also how mature they are.
In a way, younger players today are more mature than players used to be. I think thatās because theyāre growing up in a more difficult environment. They realize that if they behave too emotionally or immaturely, they wonāt continue to progress, because teams tend to favor veterans. So they adapt faster and take things more seriously.
That pressure can actually help some players develop a lotāit pushes them to improve. And I think in Shelfmade, for example, weāve found a diamond. Obviously, Iām biased with G2 NORD, but heās been doing really well. So yeah, weāll see what happens.
You did beat , so that's a pretty good sign, right? And thereās that next match against comingā¦
Tolkin: It is, it is. And I do believe that next matchup against French Flair will be really interesting. This is a teamāI mean, itās always fun. I really like Trayton (Jean Medzadourian), and itās kind of funny to have two G2 streamers meet already in the first round of playoffs.
Weāve played French Flair a lot. It was the first team we ever scrimmed, and they beat us 5ā0 about three months ago. We kept scrimming them because they were also willing to do scrims on stream. Then they started canceling some scrims after they lost a couple of gamesāclassic.
Itās going to be great fun against them, and I do respect the team a lot. Recently, I think we should have a good record against them.
Finally, what is your role within G2 NORD, and how do you see your impact on the German scene through this project? Is this for you a way to give back to the community that made you into who you are?
Tolkin: Yes, itās definitely one of the main lines of thought for me. Iāve kind of done everything in the German scene nowāfrom fan, to player, to coach, to owner, to streamer, to commentator.
Right now, my role has shifted more into that of a president. I was heavily involved in tryouts, watching every game and helping decide which players to pick. Initially, we wanted to do a Los Ratones-style project with German-only players, but since we took a different direction, my role changed accordingly.
Now Iām less directly involved like a coach would be, but I still give feedback on games and stay in contact with the players. At the same time, I try to put a spotlight on younger talent as much as possible. Thatās always a bit difficult, because in a project like this you donāt have promotion or relegation into the LEC.
The players you build up and highlight are usually the ones who perform wellāand those players will eventually leave. So in a way, the project always feels like itās on a timer. Itās not that G2 NORD will disband or anythingāwe want to continue this for many yearsābut our best players are meant to move on.
I want to go to the LEC. I donāt want him to stay forever. The same goes for players like , , , and . Because of that, itās always a bit difficult to build long-term attention when your strongest players typically leave after a year.ā
