25.05.26 - 11:2025.05.2026 - 11:20·5m5 Minuten Lesezeit·
Von Armand Luque
"Hard work deserves a reward, and ours is this Major" â KC juicy after winning RLCS Paris Major
Karmine Corp stands atop the world after winning the Paris Major. Following their victory, the team held a press conference to discuss their achievement.
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"Preparation for EWC and Worlds will be the same as for this Major. Not much is going to change because we had a really excellent preparation. Reproducing what we already did for this event will be very easy." â Extra
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Without dropping a single series throughout the entire event, Karmine Corp stands atop the RLCS 2026 Paris Major after six straight victories, forcing the world to acknowledge the Blue Wall once again. Itâs their first Major title since March 2025 in Birmingham, and now the team sets its sights on the 2026 World Championship in Fort Worth, Texas.
Following a 4â1 victory over Twisted Minds, Karmine Corp players sat down with the press for an exclusive conference to reflect on their run, their latest achievements, and what lies ahead for the roster for the remainder of the season.
Your playstyle is very aggressive, and today a lot of small details seemed to go your way. How do you explain this success at this Major? (Question from Parlons Esport)
Charles "juicy" Sabiani: âIt mainly comes from the work weâve put in. Hard work deserves a reward, and ours is this Major.
How do you approach EWC 2026 as reigning champions, as well as your preparation for Worlds in Dallas? (Question from Liquipedia)
Alexandre "Extra" Paoli: Honestly, the preparation will be the same as for this Major. Not much is going to change because we had a really excellent preparation. Reproducing what we already did for this event will be very easy.
Whether itâs for EWC or Worlds, these are major tournaments with teams from around the globe, so the result will be the same as in Paris.
In the semifinals, we saw Vatira asking the team to âcalm downâ while you were leading 2â0. Is that something natural for you, or something you work on with your performance coach Jordi âJordiâ Nouvellet? (Question from Breakflip)
Axel "Vatira" Touret: Itâs mainly linked to the fact that weâve sometimes struggled at certain moments during the tournament, especially with a few goals we conceded quite cheaply.
When youâre leading 2â0, thereâs usually no need to take too many risks anymore. At that point, itâs more the opponents who start forcing plays and making mistakes.
So my message was mainly to keep everyone calm and focused, without trolling the next kickoffâbecause it often happens that you score two goals and immediately concede two right after, and the game becomes weird straight away.
The idea was simply to keep the team composed and continue playing the same way, without panicking or changing our approach.
Atow. had a more difficult Split 2 individually, and a lot of criticism appeared on social media. How did you manage to bounce back and reach this level again at the Paris Major?
Tristan "Atow." Soyez: Honestly, I donât give a damn about the criticism, but itâs true I was a bit weaker overall during the split.
I think it was mainly due to the state of ranked, which wasnât really there. There basically wasnât any, so we played a lot less. My playtime was divided by three, and I donât think I managed that well. Since ranked came back, I just grinded the game properly like usual, like before. Iâd say it showed at the Major.
What does it feel like to carry Belgian esports on your shoulders? Do you feel pressure from it, or is it fine? (Question from RTBF)
Atow.: I enjoy it. At least I have everyone supporting me, and I donât really have much competition, so Iâll keep trying to win everything for Belgium.
And one day, maybe Iâll get the first Belgian MVP⊠but I feel like I might have to leave Vatira for that.
Extra insisted that the teamâs preparation was very fruitful. How would you define that success? What changed concretelyâpractice hours or something else?
Extra: First of all, there were changes in the game itself. The fact that players couldnât really play wasnât pleasant for them or for me.
During preparation, having players who are able to play every day and really grind the game is very effective for me. Because with a lower individual level, they can adapt much less to everything I say, and to what they themselves want to do as well.
I think that represents maybe 60% of our success. The rest is better overall managementâbetter management of the players, and better management of how I work as well.
My way of working has changed a lot since the Boston Major and since the start of the year. Iâve learned a lot, Iâm very well surrounded, so itâs a bit of everything.
With ranked being difficult these past months and the announcement of Unreal Engine 6, does that change anything in how you manage the team? Do you use it as motivation or not at all?
Extra: In the short term, itâs not something that will really matter for the players. I donât think theyâll take it into account much.
They know itâs beneficial for the game long term, so their future is more or less secured depending on what Rocket League decides to do with it.
So Iâd say it doesnât really affect the short term, but it still gives a sense of security knowing the game is heading in the right direction, and it feels good because recently itâs been difficult.
Atow. led the tournament with 96 demos, 30 more than anyone else. How important is that part of your game in creating space and playing around demos?
Atow.: 96?⊠Okay⊠I mean, I think Iâm just the best player for that, honestly. I have the two best players in the world with me. You know, when they are in defense with full boost, my job is to bump mid so they have full space.
And I think my boost management is just too goodâit helps me a lot to chase other players. All of these elements help create a lot of space for my teammates.â
