The
League of Legends 26.9 Patch Notes are here. Following the
official schedule, Patch 26.9 is expected to drop on
Wednesday, April 29, 2026. This patch will be the first of the 2026 Season 2, centered around demons, and will also bring several gameplay changes, notably to role quests, items, and runes.
We will see four buffs in this patch: Gragas’ W gets stronger, especially in the mid to late game, Tahm Kench receives an early-game buff to his grey health to HP conversion, Taliyah gets a slight Q buff, and Warwick’s passive is also being buffed. On the nerf side, Briar’s health growth is reduced, while Ambessa’s ultimate cast time is increased, making it a bit easier to dodge.
The biggest changes will come through the adjustments, aimed at opening up different build paths for certain champions: Ezreal and Xin Zhao could move toward AP builds, while Kennen and Teemo may lean into On-Hit setups. Shyvana is once again receiving multiple changes to further balance her after the rework, and Zeri is also getting several adjustments that look more like a buff than a nerf. Finally, Zoe and Udyr will receive a few tweaks as well.
The Full Patch 26.9 Preview. Credit: @RiotPhreak on X.
Buffs
Champions: Gragas, Tahm Kench, Taliyah, Warwick
Nerfs
Champions: Ambessa, Briar
Adjustments
Champion: Ezreal, Kennen, Shyvana, Teemo, Udyr, Xin Zhao, Zeri, Zoe
Read more about
League of Legends changes on the X account of
Matt "Phroxzon" Leung-Harrison.
Ambessa
- After being out for almost a year and a half, we've learnt a lot about Ambessa's power curves, strengths and weaknesses, good and bad matchups, etc.
- One area we feel has slightly less counterplay than we think is long term healthy is Ambessa's ult warning
- Given its long cast range, it often feels more missable (burden is on the caster) than dodgeable (counterplay for user)
- We played around with several timings and think this timing strikes the best balance between dodgeability, requirement to combo CC and still satisfaction for the Ambessa player
Shyvana
- The goals of these changes are to increase differentiation between the AP and AD builds
- Create satisfying incentives for Shyv players who want to be more of a durable Dragon, rather than a squishy burst champion
- It's also been a common pain point that Shyv's shield is both easily popped and having the Movespeed tied to that makes her play pattern quite binary and unsatisfying in the moment, so we're making the Movespeed from W more consistent and available
- In the AD build, we're looking to have the Q + W pattern be more supported, as she needs to stick onto targets more and be more durable (W cooldown should help here)
- In this build, we're looking to balance the satisfaction of Q button presses and repeatedly attacking
- We've also added more incentives for her Sheen synergies with Trinity Force in particular by buffing her AD growth
- While she's lost a few incentives to build AD overall, we intend to support the AD Bruiser oriented build as best as we can
- In the AP build, we're looking to create stronger incentives for E to be maxed and play around E + W
- More of a fireball oriented in and out pattern
- We'll continue to followup to ensure that Shyvana's tuning supports her builds as they play out
Zeri
- While Zeri has been statistically balanced in her more bursty form, especially across ranks, her satisfaction and identity have taken a hit
- These changes are aimed at trading off some of her damage output to re-emphasize her speed outputs (some of the main reasons players play her)
- Along with this are some feelsgood changes (like E refunding on attacks vs everything)
- While we're increasing some of the speed on her ultimate, we'll keep an eye on the stack dropoff duration to ensure it strikes the right balance of fantasy fulfilment and balanceability
Tahm Kench
- We overnerfed Tahm Kench last patch; we intended to buff TK support overall and these buffs are more skewed there, though they will overall affect both roles
Briar
- Briar is a bit too strong, especially in average play, where she is also building very squishy on first item (often Collector, etc.)
- These changes are aimed at incentivizing her to build a bit more tanky
Warwick
- Warwick on the other hand has been languishing, especially in Average play where we'd expect him to succeed