One year after its launch in China,
VALORANT Mobile continues to evolve, with more agents and game modes expanding the experience. Despite its major success in China, Riot Games still faces one key issue: the game's absence from the rest of the world. That could soon change, however, as Tencent revealed the game's English logo for the first time on Thursday, July 9.
A huge success
Launched with great fanfare on August 19, 2025, exclusively in China, VALORANT Mobile immediately entered the country's list of most downloaded mobile games. Even before release, the game, developed by Tencent, Riot Games' parent company, had already reached nearly 70 million pre-registrations. The launch proved so successful that Bloomberg reported the following day that VALM had been downloaded around 170,000 times and generated nearly $1 million in revenue on iOS alone.
Those figures were reinforced by Tencent in November 2025, when the game's Weibo account revealed that the mobile and PC versions had reached a combined 50 million monthly active players in China. That upward trend continued in May 2026, with another post on the Chinese social media platform in which Tencent and Riot Games announced that VALORANT Mobile had surpassed 10 million daily active players in China alone.
Some hints about a global release?
After nearly a year of waiting, that overwhelming success could finally be followed by news for the rest of the world as early as next month. Tencent, Riot Games' parent company and the publisher behind major titles such as PUBG Mobile and Honor of Kings, has confirmed that it will attend Gamescom 2026. Alongside the event, its
Worlds of Play: The Game Art Exhibition will take place at the Wassermannhalle in Cologne, Germany, from August 27 to 29. According to the
press release published on Tencent's website, it will be the "
first-of-its-kind global art exhibition co-hosted with leading game studios from around the world."
It is in that context, however limited, that the English version of the
VALORANT Mobile logo has appeared for the first time, having previously only been shown in Chinese, particularly across the game's Weibo communications. The logo is expected to be displayed alongside Riot Games' other titles in Tencent's
Epics zone, which the company describes as follows: "
celebrates legendary worlds spanning the Assassin's Creed franchise, [...], League of Legends, League of Legends: Wild Rift, Teamfight Tactics, VALORANT and VALORANT Mobile."
While it still seems unlikely that Riot Games or Tencent will use the event to announce the international release of the mobile version, the exhibition could provide the perfect opportunity, around the game's first anniversary in China, to reveal what comes next for VALM.